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Utah Education Network

This lesson provides a printout for a gameboard, game cards, and other materials to create a boardgame based on geological processes (erosion, flash floods, weathering,etc.).  The goal is to create the largest mountain with cubes. Differentiated Levels provided. This lesson requires several maps.

Standards & Objectives

Learning objectives: 

Intended Learning Outcomes:

  • Use science process and thinking skills. 
  • Manifest scientific attitudes and interests. 
  • Communicate effectively using science language and reasoning.

Lesson Variations

Blooms taxonomy level: 
Applying
Extension suggestions: 

Curriculum Extensions/Adaptations/ Integration:

  • Adaptations for learners with special needs: Have student work with a partner so they can play the game without limitations.
  • Have a team competition and see who can build the biggest mountain.
  • Social Studies Connection – Read about the 1906 San Francisco Earth, Mount St. Helens, Hurricane Katrina or other major disasters and examine what impact the geologic features of Earth had on that event.
     
Interdisciplinary opportunities: 

Family Connections:

  • Provide each student with a gameboard and blacklines of the gameboard cards. Invite them to play the game at home.
  • Have a classroom set of the Geological Processes gameboard available to use when appropriate time is available.
  • Have a team competition and see who can build the biggest mountain.

Helpful Hints

Materials:

  • Gameboard Cards
  • Gameboard
  • Foam Dice
  • Centimeter cubes or counters
  • Utah Relief Map
  • National Atlas Relief Map
  • The Dynamic Planet Map

References

Contributors: